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This project involves elements of electronic engineering, computing, product design and usability. The resulting robot makes heavy use of open-source platforms and frameworks. It includes a small and fixed set of sensors that allows the robots to perform tasks such as line detection, light seeking (or avoiding), and obstacle avoidance tasks, which (from experience) constituted almost 90% of the tasks used in teaching innovative technology.

 

To allow the children some degree of creativity, we left slots to accommodate additions to the robot, either of cardboard cut-outs, or additional PCB boards.

Programming the robot is done via the opensource

IDE for Arduino, on top of which we developed additional modules customized for robot control.

 

With a lot of help from all our students,the $9.99 robot was completed in time for the Cambodia project and used to teach innovative technology and problem solving to the orphans at the House of Rainbow Bridge and Happyland.

How to design and build appropriate technology products“for the other 99%”.?

A $9.99 robot

2012-2013
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